Skip to content
It Was the Nineties

A FAMILIAR MEME. A NEW CONTEXT.

It Was the Nineties

What this meme means

“It was the wild nineties — we survived as best we could” is a nostalgic caption that grew out of a line about earning money in the comedy “The Best Movie Ever.” In this demotivator version it was placed under an image tagged Super Mario Bros. The original game came out in 1985, so the picture is not an accurate illustration of life specifically in the 1990s.

Add your caption

The editor opens with this picture. You can download the finished meme as a PNG.

Report this meme

From Vadik’s line to an online formula

In Kirill Kuzin’s comedy “The Best Movie Ever,” released in Russian cinemas in January 2008, Vadik Volnov, played by Garik Kharlamov, tells God’s secretary about his life. The line goes roughly “It was the nineties, we earned money as best we could.” For the character this is part of a comic attempt to explain his past actions, not a documentary description of a whole decade.

In the meme version the verb changes: instead of “earned,” the word “survived” appears. The first demotivators with this formula began to spread widely around 2011; that is the date of a noticeable wave, not the moment the film was shot and not a proven time of the phrase’s first use online.

A game picture inside a black frame

Inside the black frame is a game collage with the Super Mario Bros. logo; below it, a large line reads “It Was the Wild ’90s” and the caption “we survived as best we could.” Pits, enemies and platforms give a literal image of obstacles, while the phrase moves the game into an imagined past. This is not a frame from Kuzin’s comedy: the link to it is created by the verbal formula alone.

The logo names the series but does not certify that this is a scene from the first Super Mario Bros. Nintendo gives the original game’s release date as 1985, which is before the decade mentioned in the caption. The result is double nostalgia: the text recalls the 1990s, while the pixel game recalls an earlier childhood or a retro image that later became common.

Why mixing eras works

The demotivator glues a line from the comedy onto a game picture and changes “earned” to “survived.” The caption turns movement across a level into a metaphor for any old hardship, while the frame and white text recall an early internet format. That is why it fits memories of old technology as well as everyday stories, even if the specific game is older than the time being described.

The anachronism does not hurt the joke: the author uses a familiar pixel universe as a sign of the past, not as a historical illustration. In this frame the game scene helps you immediately imagine obstacles; in another version the same formula could accompany a photo, a family story or an old object, and then the chosen image would define the meaning.

Invented captions

Invented caption: “It was the nineties — we loaded the game from a floppy disk and had time to brew tea while the level loaded.” The exaggeration links the game picture to an everyday expectation, but it does not claim that this screen actually loaded that way.

Invented caption: “It was the nineties — we shared one joystick between three of us.” Here the phrase turns a simple inconvenience into a family legend, and a level full of obstacles becomes the backdrop of a memory.

Invented caption: “It was the nineties — we read the instructions only after we got stuck.” The imagined situation keeps the intonation of “as best we could” and shows self-irony, not a conclusion about how everyone lived during the decade.